top of page

3D Level Design
Unreal Engine

The goal of this project was to design and build a 3D level based on provided specifications.

The level consists of two interconnected loops. The first loop, where the player spawns, allows them to collect just one of the three keys required to complete the level. To access the second loop, players must carefully observe the surroundings and discover that one of the statues is intangible, revealing a hidden passage.

Inside the second loop, players face challenges to gather the two remaining keys.

However, escaping the maze requires an extra layer of exploration—a secret item, also hidden behind an intangible statue, must be found to truly break free. 

The entire project was built from the ground up, with all the systems coded from scratch without using boilerplate code.

Copyright © 2024 Matteo Bolognesi.

All Rights Reserved. 

All the assets, images and characters used for the projects belong to the original authors.

bottom of page