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"Doom" Clone
Unity
This project is a Doom-style fps built in Unity and was developed as part of the final year modules.
The game features multiple weapons, pickups, keycards, enemies and levels, staying true to the original fast-paced action. Inspired by the classic Doom, all graphics are rendered using 2D sprites that rotate to face the player when in proximity, recreating the iconic visual style.
The entire project was built from the ground up, with all the systems coded from scratch without using boilerplate code.
Copyright © 2024 Matteo Bolognesi.
All Rights Reserved.
All the assets, images and characters used for the projects belong to the original authors.
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